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The Welder

Notes from WELD's Laboratory


pants in action

How Do You Get Adventure Customers To Play With You? Try-Athlon.

March 30, 2011 by Ben Curnett

How do you stand out at an event that showcases hundreds of companies that want to sell to your market? We think the people at Thunderbolt Sportswear know.

The Sum Of Stories To The Power Of Action

Content Marketing And Gamification, Oh, My

March 28, 2011 by Reid Williams

In a recent talk to peers in PR, I asked them to consider why we do what we do at WELD — not what — and how it’s one big game.

Action Sports Center From Scratch

How To Build Adventure From The Ground Up

March 24, 2011 by Reid Williams

Starting from scratch, a Scouting adventure base in West Virginia has the potential to become North America’s action sports destination.

The Debate Beeps On

Will More Video Games Get Kids Outside?

March 18, 2011 by Reid Williams

In an uber-connected world, setting technology and outdoor activities in opposition creates a battle the outdoor industry won’t win.

Adventue Customers Want Monkeys

4 Things Every Adventure Customer Wants From You

March 14, 2011 by Ben Curnett

People who buy adventure — products, experiences, etc. — are a lot alike.

Making Saturday Morning Heroes

Why Comics Are Rad (No, I Don’t Live In My Mom’s Basement)

March 7, 2011 by Haynes Mansfield

Here’s the thing: comic books are rad. Mostly because comic heroes are rad.

“Prove it.” you say? No problem. I can fire out a list of “why” bullets faster than a speeding Superman.